MultiPolygonRenderer
Undocumented
-
Creates a new renderer that can render a
MultiPolygonOverlay.Declaration
Swift
@available(* 1.1.0, *) public init(multiPolygonOverlay: MultiPolygonOverlay, normalStyle: Style, selectedStyle: Style, useSimplifiedGeometry: Bool = default)Parameters
multiPolygonOverlayMultiPolygonOverlayto be rendered.normalStyleColors and stroke width to be used to draw polygon when not selected.
selectedStyleColors and stroke width to be used to draw polygon when selected.
useSimplifiedGeometryWhether simplified geometry (bounding box,
true) or real, complex one (false) should be drawn.Return Value
Renderer that can render given multi polygon overlay.
-
Undocumented
-
Returns whether given point is found inside this renderer’s polygons or not.
Note
Declaration
Swift
@available(* 1.2.0, *) open func contains(_ point: MKMapPoint) -> BoolParameters
pointMap point to look for.
Return Value
trueif point is contained in this renderer`s polygons.
-
Creates a new renderer that can render a
MultiPolygonOverlay.Declaration
Swift
@available(* 1.1.0, *) public init(multiPolygonOverlay: MultiPolygonOverlay, normalStyle: Style, selectedStyle: Style, useSimplifiedGeometry: Bool = default)Parameters
multiPolygonOverlayMultiPolygonOverlayto be rendered.normalStyleColors and stroke width to be used to draw polygon when not selected.
selectedStyleColors and stroke width to be used to draw polygon when selected.
useSimplifiedGeometryWhether simplified geometry (bounding box,
true) or real, complex one (false) should be drawn.Return Value
Renderer that can render given multi polygon overlay.
View on GitHub
Install in Dash
MultiPolygonRenderer Class Reference